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thamara

32
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12
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A member registered Dec 01, 2021 · View creator page →

Creator of

Recent community posts

Thank you for the comments! Turns out blocky things are easier to draw (from someone who can't draw hahaha).
And I agree with the comment on what hurts or not.  After the jam I'll update the just, just so it doesn't generate too much confusion.

Really interesting concept and very well executed. I liked the effects, but wish there was a bit of a soundtrack too. I wish there were more levels to try.

The only thing that really bothered me is that when starting the game, I thought a big button mean that was the selected one. I closed the game 3 times before understanding what was happening. A thicker board could've done it. :)

Thank you! Definitionally, the sound part is the one I struggle the most. I tried something more simple with just the water sound, but I should've tried something else to complement that.

Thank you a lot for the feedback! I received a similar feedback from a friend, but didn't have the time to implement. But since it could cause some confusion, I updated the game page to include some helper image on this.

The audio is really great (although I wish I could turn it down a bit - not completely). The art for the robot and the dinosaur are amazing! Awesome work!

The increasing goal is really cool, but I didn't make past 40 hahahaha

Overall, really nice game, specially for a game jam!

Amazing art! Really cool concept!

Really awesome job! It took me a little to get the hang of the movement of the mirrors, but once I got, it went very well!

I need to confess that about after 15 trying to match the blue laser I came here to see if I got any tip, and nothing. But it just made it more thrilling when I finally made it!

Thank you a lot for the feedbacks! Indeed, I think the music part is what I struggle the most, and getting feedbacks on this for sure help me to improve!

Thank you a lot! And what a honer to see you playing my game.

I spent the past months binge-watching your videos, and it was the one you did on the Jams in February that actually gave the idea! Thank you again for all the content!

Oh! Thank you so much!

The flat-earthers would like the other approach! hahahaha

Great work for your first game!

Although it states that rainbow diamonds can be used as any diamond color, this only works if the match is right to left. Going left to right, it's not working. In this example I selected yellow, then green, then the rainbow. I would expect to be able to fulfil the 4th contract, but it doesn't allow this. 


This is not the type of game one should start playing right before bedtime! You got me addicted!

There seems to be some issue with rainbow diamonds where sometimes they don't behave as expected, but apart from that, really nice game!

Very cool graphics! The controls are a little on the sensitive side, and would be nice to know the percentage of the objects I colored. But either way, cool concept and execution!

The sounds are great! And the world spinning! Really cool!

I must confess that I only got the game when I read the comments here.  The graphics are minimalists but cool, but the speed/timing for the blocks could be improved.

Something about the trail for the tank is so satisfying! Nice graphics!

I didn't really understand the shooting part, but overall, cool game!

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I thought I knew colors until this game. It's harder than it looks. I could sewer I had the correct colors sometimes, just to find that I was one letter wrong.  Really nice work!

It would be nice if at the end the correct hex code were shown. I confess that I used a Chrome extension to check some of my guesses to know how far I was hahahaha

So nice! I would play this for hours in an endless mode.

It took me one or two tries to understand the placement, but once I did, it was a lot of fun!

The idea seems interesting, but the lack of feedback is not good. The slingshot doesn't seem to work always (maybe I'm clicking outside the box?). Also, it's kind of slow. It would be nice to have some feedback like the direction you are slingshotting (like the golf games).

Also, some sounds would be great.

To be honest, this was my second approach to the theme, but I'm very glad I changed from the fisrt one.

Thank you!

Thanks a lot!

I'm a bit of biased, but I'm considering porting it to a phone-frindly format! hahahaha
Thank you!

Thank you a lot!

Thank you so much! <3

The bombs look so cute with those big eyes! The color palette you chose is great! And the music fits very well (although a bit louder to my taste). I really liked how the music speeds up when you are running out of time. Such a rush!

The effect when you get something incorrect could be a bit smoother, although.

I really liked the sounds! Great jobs, specially in 3 hours! WOW

Although the particle effect is very interesting when moving, I think reducing the time they stay in the screen would make it a little cleaner.

I liked the idea the graphics are cute! But as others said, the colors are too fast in the beginning. Beyond making it a little slower, I think having some kind of constant visualization of the relation of colors/arrows would be nice. This way I could see that up is blue for example. As it's already kind of difficult as the sequences increase, an aid like this could help the game flow.

Also, it may be interesting to include some background to make it less plain.

Many thaanks! It means a lot to hear that people liked it!

I'm pondering heavily if I'm too bad, or if there is no end hahahaha

Nice game! Cool art!

Such a beautiful game! Loved it!