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Machines Escape (DEMO)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Was this entry made during the jam duration? | #1 | 5.000 | 5.000 |
How much effort went into this? (keep in mind newcomers) | #47 | 4.000 | 4.000 |
Is this just spam? | #59 | 3.857 | 3.857 |
Overall | #63 | 3.629 | 3.629 |
Does it implement the theme well? | #72 | 2.857 | 2.857 |
Would you recommend this to others to try out? | #76 | 2.429 | 2.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Once I beat the two sets of three umbrella enemies, I couldn’t find anything else. Was that the end of the game? If so, yay I won! :) Cool game, I think you could do a lot with this in terms of adding abilities, boss fights, et cetera. Do you think you’ll work on it anymore after the jam?
Great job on the submission!
Thank you! Yes, this is kind of the end of the game, because I didn't have time to finish the ending :) The plans were to add various abilities for the characters. Also, the purchase of additional equipment (with their own abilities), bosses, a story about what the goals of the main characters are and where they are, a feature to enter random rooms to get loot (or be attacked).
I think that I will still work on the game, but it all depends on the interest of the players themselves.
The upgrade system was mostly nice, but it wasn't super clear how to switch between characters when applying upgrades/repairs at the upgrade/repair stations. If there was a way to target a particular enemy, I didn't figure it out.
Thanks for playing! Yes, character selection is not that obvious. Perhaps a hint or an additional interface is needed here. The selection of the target can be set in the same way as with characters, simply by clicking on the enemy.
Maybe after selecting to attack, you could have players select the enemy (maybe a list appears or just an arrow that rotates through the enemies - like how most jrpgs do it).
The background art is simple but really nice. Also character design are cool. I think the combat could be more interesting if there are more attacks to choose from. Enjoyed playing it!
Thanks for your feedback! I wanted to make more abilities for the characters, but I didn't make it in time :)