Brilliant introduction and presentation, and the tutorial was expertly designed. I hope you continue the project later!
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Pixel Perfect Delivery's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #37 | 3.654 | 4.143 |
| Quality | #66 | 3.402 | 3.857 |
| Overall | #72 | 3.276 | 3.714 |
| Completeness | #100 | 2.772 | 3.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I like the concept of this game; as other commenters have said, it incorporates the "fast and slow" mechanic in a nice way. The other mechanics are also interesting, having you manage and throw around your packages to make it around the level, and it's nice to be able to pan the camera as you'd like. I'd encourage you to keep working on it post-jam, to iron out the issues like the first world being too hard to navigate. For a first attempt, though, this is good.
Love the animations and art!!!
The spin on the theme of fast and slow being package delivery is super creative. The speed and jump height changing depending on the number of packages held is great too. The game could do with some sound effects/music.
For your first game jam, you've done a really good job. Keep up the good work man, well done!
I really like the idea. It's fun and innovative. The tutorial was fun, but sadly the world is too hard to navigate.






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