Level design is nice, but with my AZERTY keyboard, it's been difficult to finish level 5. Optionnal play with the arrows could be great.
Beside that problem, the game is cool :)
Criteria | Rank | Score* | Raw Score |
Theme / Limitation(s) | #14 | 3.800 | 3.800 |
Gameplay | #15 | 3.500 | 3.500 |
Overall | #29 | 3.300 | 3.300 |
How Fun | #37 | 3.100 | 3.100 |
Quality | #41 | 3.000 | 3.000 |
Audio | #54 | 2.400 | 2.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Rule of Three Limitation used?
Level design is nice, but with my AZERTY keyboard, it's been difficult to finish level 5. Optionnal play with the arrows could be great.
Beside that problem, the game is cool :)
Nice game.
Big fan of the mirror's edge wall running (follow the red, Edge :) It was a bit difficult to get at first and kept falling, but I understood after a few tries.
I like Level 7's optional skip, or just go around it if you can't time it, good accessibility
I didn't realize level 7 had 3 levers stacked on top of each other, not sure if that was intended
Got stuck on level 7 :( (er, level 5? I reset the game and it actually was level 5? Not sure what happened between my playthroughts.)
i noticed the level counter displaying wrong when watching another person play, but i was unable to recreate it, i made a system to try to help with performance where levels are deleted as they are left, and spawned in as the current level is completed. maybe its linked to that? thank you for your feed back!
Leave a comment
Log in with itch.io to leave a comment.