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Slime Connection's itch.io pageJudge feedback
Judge feedback is anonymous.
- Good job completing the jam and your first game! Here are some things to consider: - Currently you can only pick up slimes from coming at them from the side. You have a few platforms where this is fairly difficult, and it slows down the gameplay. Not a huge issue, but maybe look into the possibility of just collecting the slimes on impact since just jumping on top of them doesn't seem to do much. - Enhance the audio-visual experience with dynamic music and visuals that respond to in-game events. Currently you don't seem to have any music or sound effects to fill out the game world. Add this will definitely increase the polished feeling or your game! -You have some great level design going on here, so good job with that! Be careful about making players backtrack too far though. Overall, good job team and keep at it!
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Comments
This game was pretty good!
The level design was good, but I think having the camera be a little smaller by default and allowing for panning/zooming would be nice, (the default zoom level is a bit large).
The horizontal requirement to pick up the slimes made it possible to get stuck on some parts, maybe you could offload that choice to an input (like holding space opens the main slime’s mouth to absorb slimes instead of having them repel you), or you could allow for more room on the short platforms in the 4 slime ladder section.
A slime counter would be nice accessibility in addition to the scaling that you already have for the main slime. It’s pretty hard to see how large you are with the zoom as is.
One small weird thing is the double jump item, as it’s a similar to an existing mechanic (slime rocket jump) and isn’t used outside of that one time.
Other than that, the controls were good and well tuned. I had a lot of fun playing through it despite it being short.
Thanks fr for the advice!!!, and I like how you named some aspects in my game it's really cool, I will totally keep the feedback in mind if I work on this project again soon!! thanks!!
Wow, this is actually really fun! Great design and unique mechanics!
Controls were good too.
With some sounds and music, this could be a really fun puzzle game on mobile and steam. I highly encourage you to continue developing this game. Really well done!
Check out our game DotFight, if you have a chance!
No way!!!!, maybe I will add more things to it totally!!
Fun mechanics, I really enjoyed it!
Honestly really fun, I love the feel of the mechanics. Great game!
Love the concept of this platformer and it feels like there's a lot more you could do with it. Ended up getting the gold trophy on my second try. Glad you were able to complete your first game here and hope you'll keep working on this game to see where it goes.
I was going to advise having an indicator of how many slimes the player had, but I noticed it in the top corner. I was just keeping count myself. Maybe have UI for it to where it's easily noticeable.
Great job!
Cool! I'm really not good with UI's but I'll do my best! thanks for the advice!!
Very fun. The mechanics were creative and great!
i had so much fun with this, loved the mechanics!
Fun! I liked the game play, the bouncing was a fun mechanic! Congrats on completing your first game!
i really enjoyed this.... but i have no idea how to get the true gold ending... maybe im just not bouncy enough.
wait... i figured it out! now im smart. really though.. fun little game, i would love more levels.
Thank you s much!!, there was not play testing so Im glad people try to finish with the Gold
I liked it. Love how they split themselves up to reach the goal. Really cool idea.
Thanks!!!
We got to Gold after 3 attempts! 😉 The Gameplay is incredible, and definitely deserves a better cover so that more people are invited to play it!
Oh ym god thank you!, im really happy bout your comment