[Coldsnap - DAY ONE]
This is my first game jam, I have never even tried to finish a game. I have years of experience in unity, gamemaker, and coding. I just have never attempted a game. I would be like, hmmm, wonder how Diablo Movement would work, then I would figure it out and do nothing with it.
I thought maybe a survival like platformer could be fun, and something I thought I would be able to do. So, I was thinking, I needed to build a system for hunger, heat, thirst and health. It would be a one way platformer. (haven't started the one way yet,.) So you need to fill your hunger, thirst and warmth. I have built the warmth mechanic. So when you get to a fire, your warmth goes back to 30 seconds. I also turned a bug into a feature. I forgot to shut off gravity for the particles. Because of this, you can now jump over a fire and get a big jump boost.
Next on my todo list, is to add animals, and ai. Killing them is how you will get food for your hunger meter. I haven't decided how I want to handle thirst yet. But that is a way down the list. I can kill it, and it shouldn't effect the gameplay much. But yeah, this is where I'm at on the first full day of work.
Sidenote: It's going way better then I could imagine, I'm two days ahead of my schedule of how long I thought things would take me to do, and I'm having a blast! But it's Saturday. Lets see if some beers help or hinder this process. FOR SCIENCE!
EDIT: Just wanted to add link to Trello Board in case you wanted to see where I am at. Link To Trello Board
EDIT2: The .gif ,,,,, I done sped it up. That's not actual gameplay.