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[DAY 2] - 5:56 am

Just woke up, while waiting for coffee I made this. 

Temp

This is a bird.

It's my bird enemy. Obviously it's a temp image. (Unless I don't get to  making new stuff.)  First things first this morning, I want to get  AI working. I'm just not sure how I want to do it.  Hopefully after a cup of coffee, and some breakfast I will figure out how I want AI to work. That's pretty much my only goal for today, making AI and getting it working, as well as adding health, and attack. Anything I do after that is just icing on the proverbial cake. 


9:28 am - From bug to mechanic

I forgot to add a physics material to my character in unity. It's a basic thing that I just didn't think about until I was sticking to platforms. As I was  fixing the player, I came up with an idea. So, I have my character setup so anything equipped is a separate entity. Currently it's just a flashlight, but I have intentions of adding weapons and whatever else I can think of. My player controller is setup so that you move, jump with WASD keys, and you use your mouse to control item.  So I made this thing it photoshop:

Now, if I don't add a physics material to this umm I don't know what it's called. You can use it to  climb walls, and grab platforms. It needs it basically works. I for sure need to work on it to make it feel right, and good. But the concept is working. Still haven't tackled AI. It's next, I swear.