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FAQ for this MonoGameJam

A topic by ANTWGames created Jan 31, 2018 Views: 340 Replies: 3
Viewing posts 1 to 4
(3 edits)

Hello,

I really hate the text editor of this itch.io forum. When I first tried to post this thread, it would not let me enter my text but stopped after the first 'H' I had typed. Weird. I digress, sorry.

I would like to see FAQ for this beautiful gamejam. I hope it's ok if I start with a few questions:

1. When does the jam start and when does it end?

--> See entry page https://itch.io/jam/monogamejam

2. Do I need to sign up? Do I need to sign up before the jam starts? What kinds of accounts do I need besides my itch.io account? Do I need Facebook, Twitter, Github, anything?

--> Answer

3. Will I be disqualified if I am too late, even 15 minutes or even 5 minutes? Will there be a grace period?

--> Answer

4. Do I need to release my source code?

--> Answer

5. Do I absolutely need to use MonoGame? I'm so used to XNA or FNA, can I use XNA or FNA instead because they are all siblings? I mean, I don't plan to use Unity or anything unrelated, I just think XNA or FNA would fit my needs a lot better.

--> Answer

6. Can I use only C# or is it ok if I use another .NET language like F# or VB.Net?

--> Answer

7. Can I win prizes?

--> Answer

8. Do I need to release my game on itch.io? What do I need to release, the source code? A .exe package? Do I need to provide an installer?

--> Answer

9. How exactly do I submit my completed jam game? Is there a short manual or anything I could follow along?

--> Answer

10. I cannot code and I have never tried to code. Can I still participate?

--> Answer, probably: MonoGame relies on code, there is no visual editor you can use.

11. I can code, I even know some C#. But I haven't ever touched XNA, Monogame nor FNA. Can I still participate?

--> Answer

12. I read a lot about success games like Stardew Valley made with MonoGame. It's on Switch now. Will you help me release my jam game on Nintendo's Switch console?

--> Answer, probably: Well, that's not that easy. Short answer: No.

13. Will you help promote my jam game with a Tweet or two, maybe a blog article?

--> Answer

14. Can I make a NSFW game?

--> Answer

15. What's a really good tutorial for MonoGame to get me started? I want to create a platformer / JRPG / ...

--> Answer

16. How many "hours" (or minutes) of gameplay should I aim for? Are 30 minutes ok? 10 minutes? 5 hours?

--> Answer

17. Does my game need to be compatible with targets like... Windows 7 / 8.1 / 10, MacOS, ...?

--> Answer

Host

Awesome, I'll tack this up with what answers I have and start threads for the rest...

Sorry for causing so much work for you. :-D 

You are very free to ignore questions that I made up if you think noone would possibly ask them. Shout if anything is unclear or if you need help.