Very nice vibe. Controls are a little too hard to control. I mean, bike wheels are intentionally made to have a lot of traction, which this bike seems to lack. Also, I'm not really sure what I should be doing, since I cant seem to get off the starter island. But it is still quite fun to ride around the starter island and fling myself into the air off of walls
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Monkey GO!'s itch.io pageHow does your game fit the theme?
It has cycling, and monkeys!
Did your team create the vast majority of the art during the 4 days?
Did your team create the vast majority of the music during the 4 days?
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Comments
Love the style, but movement felt a bit janky, but not so bad as to feel awful to control, just difficult. Great job!
I don't know why, but this game reminds me Madagascar The Game. Love antianalysing, everything looks very retro and great. I would increase the gravity scale of player, it feels a little bit weird to me. Also trampoline works pretty weird and because of them I skipped the third level almost completely. Maybe it's speedrun feature). I also noticed that the points are not reset at death, so I can endlessly die and collect bananas.
But these are all really minor flaws, I really liked the game itself! Love such platformers
EDITED: Forgot to mention. The music you wrote was also very good.
Glad you liked it! obviously if we had more time we would of improved various mechanics alot, but you know thats just part of the experience of a game jam, i do find the trampoline skips quite funny and they feel more like a speedrunning strat than anything lol. The score not changing is intentional btw, its just a neat stat showing how much total score the player has!
Very challenging, but definitely rewarding when you get the hang of the controls! Also, I love the retro aesthetic!
The controls of the game are a little jiterry and hard to manuever around, but I thought the aesethic of the game with the 3D pixel art was really cool!
Couldn't finish bc i got stuck a lot but it looks really nice!
Really fun and cute game. Had to give up on level 3 when I randomly slide off a wooden beam and into the water and couldn't be bothered starting the level again haha.







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