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A jam submission

(Prototype) Recording Session (with CMonkeVA)View game page

Talking Simulator
Submitted by Friendnard — 48 minutes, 43 seconds before the deadline
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(Prototype) Recording Session (with CMonkeVA)'s itch.io page

Results

CriteriaRankScore*Raw Score
Originality & Innovation#462.7763.692
Visual Style#562.3713.154
Audio#592.0822.769
Overall#702.1402.846
Theme#732.3713.154
Fun & Game Design#801.0991.462

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Has a depiction of Monke as a voice actor.

Did your team create the vast majority of the art during the 4 days?

Yes

Did your team create the vast majority of the music during the 4 days?

Yes

Any Social Media you'd like to shout out?
https://twitter.com/friendnard

Anything else you want to mention?
solo project. Yes, I did make all the monke sounds myself.

oug?
oug

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Comments

Submitted

This was very confusing. I guess the 3 levels of vowels are the loudness? but then IDK what I was supposed to do with both vowels and the buttons on the left.

Submitted

super fun to play around with!!!! i loved the concept it's super unique, and i love how it ties in with cdawg :D

Submitted (1 edit)

The game was very confusing on how to play, and it completely remove any of the fun one could've had playing. There is nothing that explains what the buttons on the left are and the only thing that makes sense from the table on the right side is the volume of the voice, the vowels made no sense. The art is definitely the strongest point so far.
Maybe some more arcade indicator would work, like having the words colored a certain way, combined with having the vowel pad having multiple colors or 4 rows of colors with in gradients.
I don't know if the icons on the left are supposed to be some sort of musical notation, but I didn't understand it at all.
You could check out Incredibox for some inspiration.
The game has a solid foundation, just needs work, well done!

Submitted

This game felt impossible to play, and kinda didn't have much enjoyment because of that. The game looks nice, and the sound design isn't too bad. The concept is also very unique. But it wasn't able to be pulled off well in the time given. If the game had a tutorial, and made a bit more sense to play.

Submitted

The concept is so unique!!!

-Blobby

Developer

Thanks :)

Submitted

I didn't fully understand how to play this game, however concept and art style still very good!

Developer

Thank you ~ sorry about the confusion

Submitted

very unique and interesting concept! a bit confusing to play tho

Developer

Thanks ~

Submitted(+1)

I don't understand how this game works at all, to be honest

Developer

Really sorry, the jam deadline crunched out a tutorial. 😓

If you still want to know, you select the vowel and strength on the right side, then press and hold the consonants on the left side to generate sounds in order to mimic human speech.