Having to select the starks with the mouse who also control the movement of the selected one AND also the camera movement makes the whole thing very hard to control
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Starks journey's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #75 | 4.000 | 4.000 |
Art | #278 | 3.000 | 3.000 |
Gameplay | #310 | 2.750 | 2.750 |
Sound | #376 | 2.250 | 2.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Were the art assets made during the 48 hours?
Was all the music/sound created during the 48 hours?
Comments
The most unique thing about this game was the camera movement, What a cool way to make the game that little bit tougher. I just wish I was a little better at it :)
Check out our game and see if you can work out what to do with NO instructions lol
Great work!
The most unique thing about this game was the camera movement, What a cool way to make the game that little bit tougher. I just wish I was a little better at it :)
Check out our game and see if you can work out what to do with NO instructions lol
Great work!
I really like the concept. Seems like the jump length is related to if the camera is moving or not, some jumps didn't happen. Hard to deselect the units.
Glad I got to try it out!
Very creative ! The camera is a bit messy but that's fine for the time you take to develop the game !
Cool concept, its challenging and overall a great game for a couple of hours of developing.
Rated, good job!
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