Great game, really well done! I found the chat boxes were often obscuring the gameplay a bit but really not a major issue. Maybe make them slightly transparent by reducing their image alpha. I liked that I had to actually read info on the computers to find the codes for the locked doors and that the game didn't stop to let me do it. It made 'hacking' the computers carry a sense of tense urgency. Keep it up!
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Shard's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #2 | 4.091 | 4.091 |
Graphics | #8 | 3.818 | 3.818 |
Audio | #9 | 3.545 | 3.545 |
Fun Factor | #14 | 3.273 | 3.273 |
Overall | #15 | 3.379 | 3.379 |
Theme Implementation | #27 | 2.727 | 2.727 |
Special Feature Implementation | #29 | 2.818 | 2.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I absolutely love this game! It is very impressive for 2 days! The only issue is that I see no magic in the game and the bottle implement was kind of slapped on.
Thank you very much for your kind comment. Yes, I agree with you. my art skills did not convey my idea very well. I wanted to make the transmutation more magical, and I wanted the Shards (Not Shared - spelling) to look like pieces of a bottle, but in the end, I had to reuse art that I had from purchases I have done. So that is why you have swords and stuff. I did put in some text as lore for why it was like that.
I think the box transformation could have been taught a little bit better, and some of the levels we a bit too big, but fun game otherwise! I love using the pin doors. Adds an element of memory to the game.
I love having my DNA coded to turn into a box!! The backstory on this one is so well thought out & I appreciate that a lot in a game. A really fun one!
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