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Merchant Quest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Special Object Implementation | #24 | 3.000 | 4.500 |
Visuals | #32 | 3.167 | 4.750 |
Audio | #41 | 2.000 | 3.000 |
Overall | #47 | 2.333 | 3.500 |
Fun Factor | #48 | 2.167 | 3.250 |
Gameplay | #53 | 1.833 | 2.750 |
Theme Implementation | #54 | 1.833 | 2.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
As you play the game you will be chased by monsters while you attempt to get loot. The monsters usually come up behind you and the only way you can see them is by tapping g on your keyboard to equip your GLASSES.
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Comments
Cons
Huge waves of enemies made me impossible to finish the game
The cart was colliding with enemies so i strugled to move it
Pros
Conclusion: An impressive looking game that have still unbalanced enemies, bugs and lack of feeddback ad sign to understand what to do. There is a lot of potential and is fun to walk in the level but when it come to game mechanics, beceaus there not fully comprehensive and tuned, this is less fun. Congratulation far having made this in 3 days it's still impressive !
good level desing and assets but my pc couldnt work very well the optimization not good ı guess overall good , good job my friend
I was really surprised when I won hahaha
Nice level design with graphics/assets. Easy to understand gameplay.
I don't think the monster/enemies are capped? At least their limit is really high, I had a whole wave of enemies I could surf on.
I also noticed and enjoyed the way the wagon moved (very dynamically, no static spline I would say)