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A jam submission

BlueJView game page

A normal platformer (but make sure you don't run out of stamina!)
Submitted by agmas — 1 day, 19 hours before the deadline
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BlueJ's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#1702.5002.500
Concept#1932.1672.167
Overall#2012.1252.125
Enjoyment#2041.9171.917
Presentation#2121.9171.917

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
blancmange, agmas

Software used
Haxeflixel

Use of the limitation
The stamina bar goes down every time you move. You can refill it with worms. Getting it down to 0 means that you can't stop moving.

Cookies eaten
0

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Comments

Submitted

I agree that your game concept is similar to our game. the art is good, but I'm still confused how this fits into the limitations. nice game overall!

Submitted

Idont get the limitation, if you stop moving nothing happens

Developer

You have a stamina bar at the top, once it reaches 0 by you moving too much you can't switch directions or stop moving

Submitted

Well done!

Submitted

This game confused me a lot! x)

I didn't really know what I was supposed to do and where I was supposed to go. I finished level 0 but never got past level 1. I think it needs better explanations.

The art is amazing for 16bit, the artist must be amazing and incredibly sexy

I agree

Developer

Actually he's a huge nerd and watches super smosh sisters

Submitted

This game is not for me since I always release the keys when I'm moving. Lol. Great concept and game tho! Keep it up!

Submitted

Good job! I liked the visual style of your game, and the music fit it well. I wasn't able to finish it though, as I found the second level quite difficult. I didn't quite understand how to finish levels, nor what exactly made me lose stamina. The white coins didn't seem to do anything from what I could tell. Overall, making it more clear what worms or those white coins do to the player would help immensely, as well as explaining that pressing buttons is what loses stamina, not necessarily the act of moving. If you can help with the player's confusion, they can really start enjoying the game.

Well done! I hope you keep making games. :) I'm just starting out like you, and we should both know that the first step to becoming a good game developer is to make games.