Play FishMan Extermination
FishMan Extermination's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #35 | 3.486 | 4.500 |
Enjoyment | #54 | 2.840 | 3.667 |
Overall | #56 | 2.969 | 3.833 |
Concept | #67 | 2.969 | 3.833 |
Use of the Limitation | #79 | 2.582 | 3.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
José Antonio Ramírez Franco
Software used
Unity
Use of the limitation
The characters are from space of a fish-type race
Cookies eaten
20
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Comments
This game is really fun, but when I first saw this I didn't want to play this because and im lazy and i don't want to download anything, but now I played this and this was really good, but I think that you should make webgl.
Thank you for your comment and I understand you perfectly. I'm a bit lazy to download haha but the reason I didn't do it in webgl is because I've seen several 3D projects in that format that unfortunately don't work very well or are very slow. I didn't want to risk it, so I uploaded it like this to enjoy it better. But outside of Jam I will try to see how it looks and I will optimize it because it is a disaster internally haha Thank you very much
A unique take on the theme of the game jam! The game is visually appealing, I loved the mixture of colours and the character models are pretty adorable. The puzzles are fun and short, and it also had an interesting plot. If this is your first game jam game then it's quite impressive! Congrats and Good Job!
Thanks for your comment. I won't lie that I have some experience modeling "Voxel art" as well as creating 3D games in Unity. But in fact this is the first time I make a game in 3 days, I sweat a lot haha and I'm glad you liked it :D
Hey! The puzzles are very clever and challenging! I liked a lot! The style is also very cool.
Thank you very much indeed, I am glad that the game has been to your liking :D . Soon I will upload an improved and more optimized version with many puzzles, correcting bugs and adding more enemies. I plan to keep track of the game and have a more complete version
I really like the concept, its a new variant on these types of games. The art is also very nice.
Though, I dont know why, but sometimes I need to press button multiple times before the character moves, which makes the gameplay much slower than I would like.
Overall a very nice game, keep it up.
Thank you very much for your comment, it is my first jam game and I did not know how people would take it, thanks :D.And I get it, it's an interesting thing that happened when I exported from Unity the inputs got more difficult and I think working with rigid bodies affected it a bit, I promise to improve absolutely everything over time. Thanks ;D
I really like the concept, its a new variant on these types of games. The art is also very nice.
Though, I dont know why, but sometimes I need to press button multiple times before the character moves, which makes the gameplay much slower than I would like.
Overall a very nice game, keep it up.
It's not easy to kill.
hehe, that's right, it is the intention of the game to find a way to get as close as possible without closing possible paths, you can even use them to move towards other objectives strategically, you don't necessarily have to kill them at the moment; D is the part of the puzzle