Play game
Signal's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #31 | 3.591 | 4.750 |
Use of the Limitation | #42 | 3.591 | 4.750 |
Overall | #43 | 3.260 | 4.313 |
Concept | #45 | 3.213 | 4.250 |
Enjoyment | #58 | 2.646 | 3.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
@MckenonDev @NeroshiSan
Software used
Blender, Clip Studio Paint, Unity, Visual studio, Rider
Use of the limitation
Since we couldn't use text in game, we did the logical thing and put a keyboard in game. The map you play on is a textless keyboard and you navigate by touch typing the keys you want to move to. For the story, we conveyed it through in-game illustrations during small sections in-between levels.
Cookies eaten
2 they were the melty kind.
Leave a comment
Log in with itch.io to leave a comment.
Comments
glad I got to play and rate this game before the time ends, you guys did a brilliant job in such short time. The graphics and music are wonderful!
What a great looking game! I didn't get to finish it before rating it because those puzzles are hard as nails.
The limitation and theme are on point! I love the musical transition between sections and the particles/lighting in the story section.
Awesome submission!
Amazing visuals and a relaxing puzzle game! The use of a keyboard layout as the platform layout is pretty cool, but because it’s textless, and the platforms are spaced differently with different heights, it was quite difficult to map in my brain. I always find myself pressing on random keys to know where I am first before being able to know what keys correspond to which platform.
The puzzles are quite challenging and require the player to think ahead, like really ahead. It went from 0 to 100, so I suggest having a more gradual change in difficulty. For the first 2 levels, I could use the mouse to click on the platforms, but the 3rd level required me to use keyboard only which also had problems because after a couple of restarts it wouldn’t detect my inputs properly and would keep restarting the level. Actually even for the earlier levels, sometimes the keyboard inputs would not detect properly, which is why I resorted to using the mouse in the first place. I also couldn’t complete the 3rd level because there was a bug where the platform wouldn’t rotate back when it should; no spirit was even standing on the button.
Anyways, aside from the bugs, I enjoyed the game’s atmosphere and challenge. It already looks like a full game, and with the gameplay fixed, I’m sure it would be even more awesome than it already is. Excellent job!
I love the visuals, story, and the music! The story sections are very cinematic and gorgeous, and the puzzle sections are unique and engaging. The little robot is very adorable as well. This is one of my favorite entries in this jam for sure!