That was really nice, felt a bit too slow, only some pots would give gold and after a bit of time I wasn't sure where else to go, but still enjoyed my time with the game.
Played the game on the stream, if you wanted to see some gameplay:
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #50 | 3.083 | 3.083 |
Concept | #62 | 3.250 | 3.250 |
Overall | #71 | 3.000 | 3.000 |
Presentation | #72 | 3.083 | 3.083 |
Enjoyment | #103 | 2.583 | 2.583 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
The Great Game
Software used
Unity
Use of the limitation
Player is in a 60 second time loop. The can only get out by collecting gold coins..
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I really enjoyed the environment, and the untold mystery behind it all. It had a solitary and eerie vibe, especially when you turned to grey. But unfortunately i couln't collect 60 gold to see the end.
The visuals were really cute and cool (assuming you made them). And eventhough the gameplay was kinda dull and samey, walking around the world was super relaxing, good job!
Neat concept and graphics, I like the desaturation effect you get when you're losing time
I think the movement and slashing feels a bit sluggish and I got into a time loop because one of the tombstones refused to work.
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