Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Drawn to lifeView game page

Submitted by All Bent Games — 4 hours, 32 minutes before the deadline

Play game

Drawn to life's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#34.1114.111
Overall#213.2783.278
Presentation#273.1113.111
Enjoyment#272.7782.778
Concept#283.1113.111

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Allbent Games

Software used
Unity

Use of the limitation
Entire game takes place inside 1 room, game ends when managing to escape the room

Cookies eaten
5

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Managed to escape but my god the camera angles were frustrating, it was hard to tell where I would land most of the time and it felt like every small movement would cause the camera to move all over the place.

Submitted(+1)

I will add my two cents to what I feel can improve the game. The spawn area was my immediate bane. Camera does not make it obvious where to go and it's full of invisible walls. Otherwise, when figured out, I had a fun time escaping the classroom.

Submitted(+1)

Loved how you played with camera angles for the obstacles

Submitted(+1)

This was really cool!! I really liked the cinematic camera positions too -only a few times it got buggy for after you cross the drawing board.  This was really impressive and super fun!  I almost made it to the end!!  Please add check points xD Really nice work! :D

Submitted(+1)

As some people said. The camera can give you a wrong clue of your position. But it's not as bad. It remembers me Medievil and old Resident Evil games :'D

Also, you made a clever use of the limitation. Some people made an unlimited world and said that its a "large room", but it's not. You made me feel like I'm in a regular room because the player is small. That's clever

Submitted

it dont work for me

Submitted

it dont work for me

Submitted

it dont work for me

Submitted(+1)

Interesting concept with fluid controls, but the camera and lack of shadows makes it difficult to judge my position in the space, making for a bit of annoyance when playing.