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A jam submission

Rived CodeView game page

A game about the player getting in his own code-and somehow it is rived...
Submitted by Len Underbrink Devs. — 7 hours, 6 minutes before the deadline
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Rived Code's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#103.5003.500
Concept#124.0004.000
Overall#173.5633.563
Presentation#203.3753.375
Use of the Limitation#293.3753.375

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Len Underbrink

Software used
Unity Engine

Use of the limitation
I only used the keys A, X, Spacebar, P. (A,X to move, Space to jump and p to attack or pick up)

Cookies eaten
Many ;)

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Comments

Submitted(+1)
This game deserves a guide, it is very beautiful and the idea is very interesting, but it is difficult to understand where we have to go.
Developer(+1)

hey, yeah you are right, i wanted to make one, but i got sick saturday and had not enought time, but i porgrammed a guide like thing yesterday, update will be released after the jam ended✌🏻

Submitted (1 edit) (+2)

Good concept!I like this idea.However,a guide of this game may be quite important.

Developer

Thank you, yeah youre right, i tryed to implement it in the code itsself with //move with...and so further, but it is not obviously enough.

Submitted (2 edits) (+2)

My first impression where super good. Looks nice. The character Moves smoothly.

But i am hardstuck and i don't know what i am missing.

If i stay on a platform that falls down, i am dead.

If i jump on the next platform, i am dead. 

If i Jump down because i see a platform under me, i am dead.

I die all the time without a visual indicator what it is that i am doing wrong :/


Edit: Ok i tried a lot again and i was able to finish it :D But in general it was a lot of trial and error because often i didn't knew what i was expected to do.

Developer

Yeah i am quite sorry about that, got this reply often. It is so, that i had to make a invisible death wall, so that the player couldnt just fall down and get to the end (because code is from top to bottom not from left to right, like a normal platformer). This normaly wouldnt be a problem if you would see it, but i know, like this it is hard to guess, where you should go.

I am going to upload some updates, after the jam ended, would be nice, if you would try it again then ;)

Have a nice day

Developer

By the way, for the others, if i am right, what he means is the point right in the beginning. The clue is to go on the floating one right and then jump on the Start Methode. After this you can go left and jump down between the numbers left and the start methode, onto another floating one and then it goes further right...

Have fun ;)

Submitted

P doesn’t work

Developer (1 edit)

Where do you mean? In the first level there is no p (attack) needed, in the second level it works for attacking and placing/ picking up objects. I just tested it ;)

Submitted

how do i move left then

Developer

you can move with a and x ;)

Submitted(+1)

oh ok