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A jam submission

When It Gets Too DarkView game page

A short puzzle-based game about a kid who has to bring the power back up in the middle of the night
Submitted by BigBunStudios
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When It Gets Too Dark's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#1522.0662.667
Concept#1541.9362.500
Overall#1641.7432.250
Enjoyment#1671.5492.000
Presentation#1681.4201.833

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Bobernator aka Malmik - programmer and xZillbermann - digital artist, director and storywriter

Software used
We have used LÖVE framework and Adobe Photoshop

Use of the limitation
Whole game is in grayscale

Cookies eaten
Unfortunately any :(

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Comments

Submitted(+1)

Nice to see a game in LÖVE. I really like this game, but as others, I couldn't get the locker combo. I did have the clock face, but wasn't sure how to fix it. I liked the main screen with the red slayer font. That was cool. Good work!

Submitted(+1)

Hey awesome atmosphere! I liked the aesthetic and i think theres a lot of potential here. i was really lost throughout the entire thing and couldnt get passed the locked locker :/ its also a bit hard to tell when i got a new item, maybe add a sound effect? good job nonetheless!

Submitted(+1)

This looks interesting. I like a good story puzzler. Great splash screen, very creepy.

Unfortunately, I could not get very far. I picked up a few items, but I don't know how to use them. The mouse doesn't seem to do anything. I thought perhaps the items are used automatically when you get to the right spot, but I wasn't able to get much to happen. Please consider posting the controls.

Also, please note that the text used in-game is very small, and appears in the bottom-right corner (at least for me). This can be challenging for those of us whose eyes are not what they used to be. I would have made the text larger and placed it in a more conspicuous location, like the bottom center of the screen.

Developer(+1)

Thanks for pointing out these issues. I've added controls to the game page so one of them will be fixed from now ;)
In terms of the text, we had hard time arranging it, but yes, font could have been bigger.

Submitted(+1)

Nice to see some LÖVE :P I liked the vibe you were going for.
An indicator of what I can interact with when I'm close enough might be good.  Perhaps increase movement speed or add a sprint.

Developer(+1)

Thank you for testing our game! <3

Ps.
We are thinking about making enchanced edition or just other game built upon legacy of this one.