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A jam submission

YOKO REDUXView game page

Infiltrate the complex. Steal the Power Redux.
Submitted by josefnpat (@josefnpat), ThreadOne, MKK SOUND LAB, oyianakis — 1 hour, 21 minutes before the deadline
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YOKO REDUX's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#64.4334.433
Presentation#94.2334.233
Overall#124.0004.000
Concept#193.8673.867
Enjoyment#323.4673.467

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
4

Software used
Unity3D

Use of the limitation
Shaders

Cookies eaten
Mathf.Infinity

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Comments

Viewing comments 24 to 21 of 24 · Next page · Last page
(1 edit) (+1)

Interesting game! I really enjoyed the sense of humor. Bold visual style choice, though all the blues made it difficult for me (I'm colorblind). The red definitely stands out though, which is the important part. On that note, I think the game would benefit from having slightly more straightforward puzzles, offset by also having many more interactable objects. I appreciate that all of the dialogue is voiced over, though if I'm being honest I would go with a different voice actor. 

The "salt and hash" bit didn't make a lot of sense to me, though that could just be a missed reference on my part. One of the biggest things I felt was missing from the game was a sense of pressure; some kind of suspense, hook, conflict, or driving force that compels me to get to the end. It felt kind of like The Matrix - without any agents. 

With some polish, a better voice actor, and a sense of pressure, I could totally see myself spending $5-10 on the full version of the game. Best of luck to you guys!

Developer(+1)

Thank you for the honest review! I'm glad you liked it - we're very much considering making this into a full game :)

Thanks for the feedback!

Submitted(+1)

Existential android noire, not was I was expecting, but certainly unique! The camera jerking was a bit harsh, and I ended up backing up into oblivion on stage three, but props for putting together something with atmosphere. That's hard to do when you have all the time in the world, much more so when you have three days. Kudos!

Developer

I'm glad you had an adventure! Thanks for playing!

Submitted (2 edits) (+1)

I love this, you've made such a good job !
The aesthetic is so nice, the atmosphere work perfectly, the voice acting is on point, and the narrative is really good too

My only complain if I had to find something to say would have been character controls, wich have caused me some hard times. But it works so well with the camera angles and the way the rest of the game is made. That it just goes well with the feeling of the game in itself so you're not even mad about it when you struggle with this.
Good job, as a game designer aprentice this is the kind of work that inspire me a lot and makes me want to work harder 

Developer(+1)

Thank you so much for the kind words! I'm glad you liked the game :)

Submitted(+1)

Woah, the production that went into this game - the voice acting, the environments, it was all real good! The colour palette worked very well too, especially in a 3D environment. One complaint I have is that the camera controls felt a bit disorientating, and some text boxes felt a bit long, especially when I accidentally had to listen to it all again, but overall it was a great experience, and great work! 

Developer(+1)

Thank you, glad you liked the game!

Viewing comments 24 to 21 of 24 · Next page · Last page