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Big Sister's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #99 | 2.828 | 4.000 |
Enjoyment | #124 | 2.263 | 3.200 |
Overall | #129 | 2.298 | 3.250 |
Presentation | #134 | 2.121 | 3.000 |
Use of the Limitation | #159 | 1.980 | 2.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Game Designers : Gaël Alonso (Twitter : @fuuegosuave), Clara Laborderie & William Bacher (Twitter : @Bcraft128)
Software used
Construct2
Use of the limitation
We only use five colours in all our game
Cookies eaten
We never eat cookies
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Comments
This is a very complex game! It would have been nice if there were some levels to ease the player into the mechanics. Kickin' tunes. Good work!
Thank you !
To be honnest it was supposed to have different difficulty levels but we had trouble with implementing it so we made concessions. It will probably be added with the uptate we planned to do tho
That's a reaaaally interesting game, very confusing at first, but after reading the game's page, the game becomes a really good and originial real time management game, the music is nice and stressful, the graphics are simple but effective and the game is just... fun !
Only downsides are the lack of sound effects and scientists sometimes going through closed doors, but that's not that big of a deal.
(You should also have separated the downloads for windows, mac, and linux)
Thanks a lot for your feedback !
We are really happy that you enjoyed our game, even if there still a lot of things to improve in it. We will try to fix the remaining bugs in a future update (certainly after the jam) like the problems with the scientists and the doors.
It was our first jam and it's very cool to see that some players appreciated our game ! :)