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Snayko's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #77 | 2.800 | 2.800 |
Presentation | #95 | 2.700 | 2.700 |
Use of the Limitation | #98 | 3.200 | 3.200 |
Overall | #107 | 2.750 | 2.750 |
Concept | #131 | 2.300 | 2.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
DeepFriedOreo
Software used
Pico 8
Use of the limitation
I limited the total number of colors in my game to below 5, not just the colors on screen.
Cookies eaten
2 a day
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Comments
It's snake! Nice job, nice to see it on pico8 as well. Learn the pico8 tracker, and get some music in there! Good job!
Hey, thanks for giving it a play. I am actually very familiar with Pico-8, and know how to use the tracker quite well. I really didn't spend a lot of time working on this, and chose snake as my base game due to time constraint. For a reference of the music I make in Pico-8, check out this project: https://majestikstudios.itch.io/optimization-quest
Classic snake, with an interesting twist.
The controls could have been a bit more responsive, and it would have been nice to have a bit of music. Otherwise, this is a solid little implementation of a classic game.
Thank you for giving the game a try! I agree about the controls, but as far as Pico 8 is concerned I actually don't know how I could have made it better. The snake moves on a tick, and the input is setup using a buffer. So you can press whatever you want during the tick countdown, any number of buttons, and when the tick happens it will automatically use the last button in the buffer and clear it. So it only saves one button, which is why it starts so slow. When it gets fast that does become a little less reliable though because the ticks are so fast, it might have 2 ticks before it reads a buffer input.
Always it's fun to play a snake style game. But one with different modifiers was awesome!
Good idea behind the classic formula.
Congrats.
Hey, thanks for giving it a play, and for the kind words :)
I feel like I missed how to use the power that was talked about, but otherwise, a fairly solid snake game. Good job!
Thanks for giving it a play! The power available in this game is the Modifiers.
When you are on the main menu, in the top right you will see the points you accumulated over all your plays, this will save to your local Pico-8 memory. Then, if you go to the Modifiers screen, you can spend those points to get benefits that slow down the snake's growth, meaning it has the power to achieve higher scores. These modifier levels also save. Hope that helps :)