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A jam submission

ARROWHEADView game page

Defend the World Authority of Ship Driving
Submitted by Svipal
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ARROWHEAD's itch.io page

Results

CriteriaRankScore*Raw Score
Music#92.6463.500
Sound effects#92.0792.750
Deliciousness#142.2683.000
Overall#152.2142.929
Game play#152.0792.750
Game design#161.8902.500
Respect of the limitations#173.0244.000
Graphics#181.5122.000

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Software used
Haskell + SFML
(https://github.com/SFML-haskell/SFML)
And my own clunky engine on top

Team Members
Just me

Cookies Eaten
zero, but I had a pain au chocolat.

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Comments

Submitted

Oh man, that was a work out.
The game is hard, took me like 5-7 attempts to beat it
The idea is really interesting, and the final stage really caught me off guard
It's a shame that charge shot mechanic deals so little damage it's pretty much useless, mashing the space bar is really pretty much the only way to play and not pull out all of your hair
My time is 46.65247 btw, let's see if any1 can beat it ;P

The battle music is extremely atmospheric.

Overall, a great take on the jam rules, really like how you made the limitations pretty much your main game mechanic, good job!

Also, props to you for writing your own engine!


P.S. the github link's broken

Developer

Thanks a lot for your thorough review !
I can't believe you beat it. Thanks a lot.
That's funny, I thought I made the charge shot too powerful.. have you tried charging for a long time ? I'll play and adjust accordingly.

Submitted

I've tried charging for a long time at first, but spamming is m=just way more efficient, since there isn't a minimum cooldown between shots, you fire as fast as you can press space, so there's practically no limit in dps. I have a mechanical keyboard, so I just pressed the spacebar down almost to the point of activtion and just started vibrating my hand at ~5-10Hz lol
It's probably a good Idea to add at least 0.2-0.25 seconds of cooldown to prevent cheesing
Also, a lot of the times you can dodge everything by just warping through the edge

Submitted

Switching the control keys every time you die was extremely painful.

Developer

Yes.