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CyberCrunch's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 4.268 | 4.268 |
Use of the Limitation | #1 | 4.500 | 4.500 |
Presentation | #1 | 4.786 | 4.786 |
Concept | #1 | 4.071 | 4.071 |
Enjoyment | #2 | 3.714 | 3.714 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Elioth Bénard - François Duprez - Quentin Ferragu - Vincent Debuissy - Simon Garnier - William Moiriat - Adam Buchanan
Software used
Unity
Cookies eaten
0 (we are poor)
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Comments
Cool and funny art + pleasant music. Nice!
Music was overlapping/playing several times at the same time, but it wasn't a big deal.
the art is amazing and the idea is simple and fun although its kind of frustrating to lose so much progress after failing
great graphics and gameplay
I really liked the challenge of the game. I also liked the art.
The most complex game I think but even without text it was fairly easy to understand the controls and story. Amazing job
I love the game although I wish you didn't start from the beginning when you lost.
It took a while to figure out how to play, but I enjoyed it overall. The game has a really nice look to it.
I really stucked in this game trying to learn all the patterns to pass them in a moments. Very enjoyable!
UI and art looks beautiful. Gameplay could be more balanced, but once you get the hang of it it's pretty fun. Though I think you could have made completing the actions feel more rewarding.
Can't wait to try it with a Dance Dance Revolution Mat (And it looks really good!)