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Deja Vu's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #50 | 2.727 | 2.727 |
Art | #54 | 2.727 | 2.727 |
Gameplay | #61 | 2.364 | 2.364 |
Presentation | #63 | 2.364 | 2.364 |
Overall | #65 | 2.291 | 2.291 |
Audio | #87 | 1.273 | 1.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Software used
Unity
Cookies eaten
Sadly none :'(
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Comments
A decent game, but I feel like the turn based battle could occur at the end of each platforming section so it has more presence. The sprites were really cool, and the main character had neat animations in the first half. I think it would be much better if the turn based battle part had at least the same fireball animation too. Keep it up!
uhm...
the character is invulnerable in the first phase...
... there aren't animations in the second phase
I don't hear any sound...
I don know if it is problem in my player, anyway, if you put some audio and extend the exploration phase it can be a nice game...
Eat cookies!
that's a nice game.
Controls were a bit weird imo. UpArrow/W to jump could just do ut
I don't understand how this relates to limitation of the game. It a bit weird that enemies don't hurt you. I like the player character sprite.
The boss fight phase didn't seem as fleshed out as the platforming. The collisions were really glitchy, the enemies didn't hurt you, and the relationship to memories seems pretty weak. That being said, I liked the character design and a lot of the art.
Nice game :D
Woooo! Good game!!!