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A jam submission

UCyc: Universal Cycling ChampionshipView game page

Short story about a girl who participates in a cycling championship.​​
Submitted by Dreamtale Games (@dreamtalegames) — 30 seconds before the deadline
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UCyc: Universal Cycling Championship's itch.io page

Results

CriteriaRankScore*Raw Score
Art#104.0004.000
Presentation#173.5383.538
Audio#233.3083.308
Overall#253.2463.246
Gameplay#512.6922.692
Use of the Limitation#522.6922.692

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Software used
Unity, Photoshop

Cookies eaten
100500

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Comments

Submitted(+1)

The art-style was very unique, and I liked the way it showed that you just need to overcome some difficulties sometimes.
The controls were a bit hard for me to figure out, but it's nothing you can't fix here.
Liked it!

Developer

Thank you very much for your feedback!

Submitted(+1)

I loved the art-style and the game-play was simple yet interesting, I liked it.

Developer

Thank you!

Submitted(+1)

I like the concepts, but QTE with mouse was a bit difficult. 

welldone on the game.

Developer

Thanks for your feedback. We have plans to carry out a graphic fix and edit the mechanic in the next 1-2 days.

Developer (1 edit)

Through game mechanics, we wanted to show that it is impossible to learn to ride a bicycle without ever falling. Just like it is impossible to learn to walk without overcoming difficulties. This overcoming of the difficulties of life also makes us who we are and if someone supports us at such moments, then the memories of this are very warm.

Also, if you notice, in childhood it is more difficult to ride a bicycle at the beginning than at the end. This is because we are becoming more skilled.

Submitted(+1)

That makes sense.

Developer

We have reduced the difficulty, please try now.

Submitted (1 edit) (+1)

Much better now. I like it. Got it on the 2nd try :p

On the part QTE-handlebar. Maybe you guys can work on the color of the interaction parts. ( sides ). light blue was not noticeable at first sight. (i mean, with timelimit it's frustrating :p )

Developer

Thank! Well, we will refine this and the visual part today.