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A jam submission

Fowl Ignition [Mini Jam 52]View game page

Reach the summit of the tower to get your hat back!
Submitted by sralbertooo (@sralbertooo) — 1 minute, 25 seconds before the deadline
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Fowl Ignition [Mini Jam 52]'s itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#34.5004.500
Presentation#103.7503.750
Overall#143.5253.525
Gameplay#153.5003.500
Art#273.3753.375
Audio#512.5002.500

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
sralbertooo, AYD

Software used
Game Maker Studio 2

Cookies eaten
25

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Comments

Submitted

The game was really fun, I played it for a while. Sadly I didn't reach the boss, but I reached 86%. The game looks really really nice, you did a really good job on that. The idea of the game is really ingenious!

For the presentation, initially I didn't know that I had to press the up arrow to start the game, and I was wondering why can I only get to 1%. You should try to avoid long walls of text and try to make them a little more presentable.

For the audio, the birds sound was a little annoying, and some music could have really helped on the background.

Overall, it is a really solid submission! Very well done on the art and on the gameplay!

Submitted(+1)

Lol this game is great! The movement is actually so crisp and responsive, it feels really nice to use and polished. I found it really entertaining just spamming the explosions but the game was heaps of fun altogether. Amazing entry, I'll remember this one for sure.

Developer(+1)

Thanks! I'm glad you enjoyed this one! :D

Submitted(+1)

It seems nice, but I couldn't get past 26%...
This is a game that definitely requires practice. Lots, and lots, of practice. Great game though!

Developer

Yea it does take some getting use to before you can actually master the mechanics. I had a tester that had a similar issue but got to the top after some practicing. Thanks for playing!

Submitted(+1)

Nice game, and particle feel. But I don't understand the blue bar :(

Developer(+1)

Thanks! The blue bar is Howard's magic, it will begin to go down once it's getting really close to low. So if it's still filled there is a lot of magic to use. Once it goes down, magic is getting low which will require Howard to wreck some birds. I understand why it's confusing, it is a bug that I could not iron out in time so having the bar work like this was the only option at the time.

Submitted

Idea is awesome! Having a mechanic that is both for movement and attacking is really smart!

I couldn't get that high, though... haha!

Developer

Thank you and thanks for playing! :D