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DankusMemusXXX

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A member registered Mar 18, 2020 · View creator page →

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Oh, I'm sorry to hear that. Get well soon!

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The artstyle looks really nice, and it's quite fun, but after a while it gets boring. One notable thing is that this uses the limitation to the maximum, which is really nice. Too bad that there's no audio ;(

Another recommandation would be to make two different sprites to the characters, so you can distinguish them a little bit better (in reality, I don't think that will really do, because in the end, if you play alone, you will still mix them up :p ), and that could also help in developing a plot for the game.

The game gets a little boring after a while, it would have been more fun if the game got faster as time went on. Also another thing would be combinations of moves, that could translate in pressing more than one key.

The game was really fun, I played it for a while. Sadly I didn't reach the boss, but I reached 86%. The game looks really really nice, you did a really good job on that. The idea of the game is really ingenious!

For the presentation, initially I didn't know that I had to press the up arrow to start the game, and I was wondering why can I only get to 1%. You should try to avoid long walls of text and try to make them a little more presentable.

For the audio, the birds sound was a little annoying, and some music could have really helped on the background.

Overall, it is a really solid submission! Very well done on the art and on the gameplay!

The game looked amazing and sounded amazing, you did a really great job with the art and  the audio! As for the gameplay, that stamina bar doesn't make much sense, I mean if you run out of energy, you could just fall, but then there wouldn't be a way to die. Also I got stuck on one level, which was significantly harder than the previous one, so you might want to check that. Otherwise, it's a really solid entry!

This is a really solid entry.
The game was really fun, but some levels were really evil =)))
The art was really nice, everything fitted nicely, and the particle explosions really did something.
The audio was also a good addition, one thing I would suggest though is to be careful when you adjust the volumes of the instruments. As for the presentation and use of the limitation, the fact that you integrated the menu into the game itself was amazing, it was a really smart choice.

The game looks amazing! You've done a really good job on that.
On the other hand, there is this wall bug, where you can kinda do some wall jump. They don't really affect the game in any way, I couldn't exploit that (so good job on the levels!). Also the ending was a little dissapointing, when I fell through that hole, I thought I did something wrong and that hole was like in Getting Over It, but that was actually the end.

The gameplay was quite nice. One notable thing is that there seems to be collision boxes to some minor things, like drawers, or for the edge of the stairs, but not for the outside walls, you can kinda walk through the walls of the room and just go outside =)))

It had some bugs, one time I spawned I think on one of the buildings, because I coudln't move at all. Another bug was that I began flying left-right, got stuck in a wall trying to mine a stone. Also the buying menu was a little weird, I had something selected, I pressed S or W, and there were two things selected.

Yeah, the game is too difficult, maybe the enemies should take only 1 hit to die, and if you want to extend your game, you could make more enemies that have more hp and more powers.

The game was quite fun. It takes a while to understand what the game really wants from you. One suggestion I would have is to have the thing rotated by 180 degrees, so the side that will get modified by a sphere will be in the front, it seems a little bit more intuitive, for me at least.

The plot was nice, so was the gameplay =)))
But a few technical details that made my experience extremely annoying: when the frog appears in the cinematic, I think that if you press the down arrow, it just gets stuck, and nothing happens and you have to restart the game. Also, the moment you click with your mouse on the screen, it's over, nothing works anymore.

The game was absolutely profound

The game was quite fun. One little bug that I noticed, is that you can go down the tree and climb back up and the score just keeps getting higher and higher.

In addition to what others said, another bug would be that if you fall off the map, you will fall forever, and if you restart manually by pressing esc and then restart, the game stops.
Otherwise, the game was fun, it looked great and the music was engaging.

The game idea is quite interesting, I enjoyed it. If you want to expand the game, you can make more levels or something, and maybe limit the number of spears you can throw.

The game was quite nice and fun. One thing that annoyed me was the audio, those slaps when you kill a duck are really loud

The game was quite fun, I enjoyed it, also the thing with the music changing when someone gets close to the top was a nice addition =)))

*citats*

dias doG tub 

nevaeh ot og ot detnaw

uoy fi tahW

------------------

like if you get it

The game was really fun and the music was calming. Pretty nice game. There was a small inconsistency, but I don't think it affects the game too much, if you want to wall-jump, if you stick to the wall, you slide down (which was probably intended), but with some walls, you just stick to them and you can just stay there. Otherwise the game was great

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The movement is really weird, and buggy, you can get stuck in the floor, and another thing with this is that you can somehow climb the wall on the left and do some sort of speedrun tactics =))))

The game looks quite nice though, and so is the music

Thank you! I don't really feel it, but maybe it is because of one of the instruments since it's much more notable than the others, I don't know.

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Thank you! Yeah, it was, but after you pass it, you get used to it really easily =))

Also I really wanted to put that platform in the middle just so you have to avoid it so you have to restart the level =)))

This game is such a meme, it's funny =)))

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This is quite a solid entry. The game looks good and the music is also ok and they fit together really nicely. The game is also quite fun.

There are a few bugs though, and some things are a little bit weird.

You can't jump on ramps, and sometimes you can't jump at a part (at the base of the segment with platforms that you have to climb, and there are no goats). Also at the part with two columns and a stack of cash, if you go for the money, sometimes you can't climb back because your character collides with a wall and starts going up and down continuously.

Also the main menu was a really great idea, I loved it :) but the menu that appears after you die is a little bit annoying, because after you play you're doing stuff to WASD, and when you die you accidentally do DW and accidentally exit your game. If I were to go with the idea from the first menu, I would have made three platforms on top of each other and you would have to jump to the others, just like in the first menu, something like this.

                                                                    3>
                                           ----------------
                                                                    2>
                                           ----------------
you                                                            1>


where 1 is retry, 2 is go to main menu and 3 is to quit the game. If you want to retry, you simply just go right. If you want to retry, you jump on the second platform and go left, and the same for quitting.

I'm not sure if this is really the best solution, but sounds good to me :))

The game looks simple, yet nice, but there are a few problems with it: Firstly, you should put some instructions somewhere. Secondly, the game gets hard really fast. The first two levels are easy, and then suddenly the whole highway is full of walls. It took me a while to get past it. Then one or two easier levels, then another one that seems impossible.

The game works to me, the cube moves with WASD

The game is really nicely done, and the music is really good and fitting for the game.

The game is really fast, and you can't really survive without sacrificing all the houses except one. Also it would have been nice to have some in-game instructions. I would have put the instructions on the screen, or even make a more complex menu using wasd to go through the buttons. (like W to play, A to see the instructions or D to quit).

Otherwise, the game was really good.

I would advice putting some instructions at the beginning, but otherwise the game was ok.

The limitation button was quite ingenious =))))
Also wow, there's a lot of stuff in the game, that's really nice, but sadly I didn't finish the game.

same lol

The game was really fun, I played it until the end. You also did a very good job on the graphics.

One thing though, if you go into a wall, you get a little stuck in it, you have to rotate in every way to get out, but otherwise, it was a good game.

The game was nice, and the plot was really fun and creative =)))

I didn't quite get how to get past the level with the big thing in the middle that sent bullets in a spiral
Overall, the game was ok.

I also submitted my project. It's 5:00 am for me, and I'm really tired =))).

Good luck to everyone!
(especially to @PerhapsMister with waking up tomorrow :) )

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Iirc, when you upload your game, if you upload it on your platform, the file must be at most 1GB. There is also a "Choose from dropbox" button, but I never used it and I don't think it will affect the size limit.

I would also recommend to put the right player's shoot button to something like enter, definitely not shift or ctrl (because if the right player spams the shoot button, sticky keys will activate).

Wow, I really really had fun with this game. Everything about it is great, the art was great, the audio was nice, and even the presentation was great, it started really nicely with a small backstory. It would probably a really great game if there were more mechanics, but for this game jam, it was really great.

As for the limitation, I think it respects the limitation, I can't say it has more than one level, because the rooms depend on each other. After you unlock something, you have to return to the other rooms to get the keys. 

The game was pretty cute and fun, and not gonna lie, it was a little annoying, but in a good way :)
I also beat it!
Some improvements I recommend would be to make a menu, a way to exit the game besides alt-f4 and I would try to improve the textures.

Although it's not finished, it looks really really great and the presentation is very nice. This game could be really fun, I recommend you to try to finish it until the end of the Major Jam.

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This game is really fun to play, the visuals look really nice and the audio is very good :) I played it for a while to see how much can I get.
One thing though, I'm not sure if I am bad or not, but at one point it's kinda impossible to get through, and the score will probably be somewhere between 500 and 1000.