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A jam submission

UnabsorbView game page

A crowd is harder to silence.
Submitted by ShulingK, nalcifer — 5 hours, 11 minutes before the deadline
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Unabsorb's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#313.3003.300
Use of the Limitation#492.8002.800
Overall#592.6752.675
Concept#692.6002.600
Enjoyment#802.0002.000

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
2 - @nalcifer & @shulingk

Software used
Unity & Figma

Use of the limitation
Enemies are not destroyed but transformed into allies. These allies become your main source of power, effectively turning enemies into your “weapon.” The more people you free, the stronger your collective becomes !

Cookies eaten
sushiiii*26

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Comments

Submitted

Soooo pretty love the color scheme and high contrast black.

Submitted

Nice concept, great visuals. Sometimes allies don't crouch and end up dying because of it, but it's not a big deal. Good job!)

Shelk

Submitted

The graphism is good but it missies music and difficulty beacause when you unlock th shoot the gamme become really simple ;)

Submitted

it looks good! This is for sure! 

Submitted

This game looks really good visually. I just don't seem to understand the controls. Maybe add a small control section to the games description? I might be just being dumb, idk.

Submitted

I'm confused, i can't seems to do anything. i tried pressing G or click on the screen right Infront of the enemy and nothing happened. This sounds cool but i don't see it doing it.

Submitted

Well the concept and artwork has me intriqued, hope we get to see the game

Developer

Thank you it's up ! Thanks to your comment we saw that the .exe was hidden 🫠 But it's all good now WebGl and exe :)

Submitted

awesome!