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A jam submission

The PresentView game page

Submitted by dk5000p — 7 hours, 21 minutes before the deadline
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The Present's itch.io page

Results

CriteriaRankScore*Raw Score
Respect of the theme#34.1004.100
Art#62.8002.800
Overall#62.8002.800
Sounds#62.3002.300
Gameplay#72.0002.000

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Solo

Software used
Unity, Gimp 2, Audacity

Cookies eaten
3

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Comments

Submitted

I will crush this game with my teeth. I echo the hitbox comment, it should be more forgiving at least. I can see this being a lot of fun if it was a bit more fair. You weren't kidding when you said it was hard! lol

Developer

I clearly playtestered it way too much cause I find it easy now but yeah this could be cool with me fixing the boxes and making it more physics based.  I really like the atmosphere of present vs. house. Thanks for playing

I like the art.. I like the sounds... I dont like the fact that i had to listen to the "between my teeth" line every time I would lose... And I lost alot... After I got past the teeth I was really hoping for a checkpoint or something but no...

I see you know about the hitbox that is a bit larger than it should be... 

All in all it is a fun game, but only for someone who enjoys starting over all the time...

Developer

Yeah there is a sense of accomplishment for winning, but yes should have made a checkpoint, shrunk the hitbox and had one time triggers on the audio. Thanks for playing.

Submitted

I can not get past the beginning. It's very hard :)

Developer

yeah, the hitboxes are a little off, have to do really quick jump and move. I hope there is enough charm that it doesn't make people hate the game.

Submitted

Did not get far even after a lot of attempts! :-D   I admire the fact you did everything, including the voices, right?  The lovely graphic's style reminds me of a few games I did with my daughter when she was a toddler.  I took her drawings into a very old version of GameMaker (3.x?) and tried to convert her ideas into games.  Good times. ;)

Developer(+1)

Yes, the voices were also me.  People confuse me, some people love the art for one game and not other's while I feel the art overall is the same.  Maybe the simple animation on the main character made a difference.