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Violence is Always the Answer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #29 | 3.063 | 3.063 |
Concept | #34 | 2.813 | 2.813 |
Overall | #39 | 2.609 | 2.609 |
Enjoyment | #40 | 2.375 | 2.375 |
Use of the Limitation | #43 | 2.188 | 2.188 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
3
Software used
Godot 4.3 and Aserpite
Use of the limitation
We had in mind to have a player that think with his fist, but the idea is not totally finished sadly, see credits.txt for more info
Cookies eaten
no cookies, but too many beer
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Comments
The art is wonderful and the SFX all fit quite well. It looks like the project was maybe over-scoped for the time limit? The level is impressively big and there are quite a few power-ups/features but the core mechanics really need polishing. Sometimes I would get stuck in the floor when landing and have to button mash for a while to get un-stuck.
I agree with the others in that you guys have a great shell, visuals/atmospherics are awesome, just perhaps more time. Nice job/concept
Nice atmosphere there, given the time limit and since you said you could not finish it I really encourage you to do finish it after the jam, GG.
I really liked the art and style of the game! The world seems cool and the movement seems fun. I had a weird issue after a couple of minutes where the camera shake went CRAZY and wouldn't stop so I had to keep restarting when that happened lol. Nice submission tho!
Thank you for the comment, We will try to see what’s the cause of the problem if we can replicate it
The style and graphics are very beautiful. The character movement feels amazing, and I got really pumped when I picked up the speed boost. One question though: can you actually kill anyone here? I tried, but either the collider is too small, or something else, because I couldn’t hit the enemies. Also, the character can only attack to the right, which feels odd. But overall, I really enjoyed the movement, the graphics, and the music. Great job!
it's a bug that one of us is trying to fix ! And thx for the review !
Hey !
Thanks for the reply !
I just fixed the
bug, we will deploy the fix soon !Hey, thanks a lot for the comment, we have just fixed this issue, now you can punch everyone in the level
Very cool art style. I like to punch everything! :)
What a great start. I love the art work its absoulty beatuiful 🎨
I did manage to get the "you won" and i feel with more time this could have turned out to be a great entry
Thank you for the comment, it encourages us to go further and we are so glad we had such a positive feedback for our first game.
And one of our dev, Leptar, is maybe going to make the full game (the version that we thinked at the begining of the jam), with the 2 remaining levels, maybe a better intro and some improvements.
You should definitely keep going and can't wait to see how this or future projects develop 😊
The jumping animation reminds me of a really old game that I used to play. I totally went off track after I got the speed boost and just ran around the level jumping.
Normally we fixed this and some other things in the todays patch (you can also punch ennemies now).
In ethier way, thanks you for the feedback
This game has a promising start! With the use of punching everything as the main way to interact with the world, it's a fun concept and a clever use of the limitation. Art style and music/sound effects are very nice as well!
Thank you for this comment, it means a lot for us