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A jam submission

Hot Treats!View game page

Collect treats before it gets too hot. Also, avoid everything the room has to throw at you!
Submitted by KuroGamedev — 12 minutes, 6 seconds before the deadline
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Hot Treats!'s itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#124.2004.200
Enjoyment#213.7003.700
Overall#353.5003.500
Concept#423.6003.600
Use of the Limitation#822.5002.500

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
KuroGamedev

Software used
Notepad

Use of the limitation
(A) Button handles both jumping and plugging up fire pots IF the player has a plug.

Cookies eaten
None. I had one chocolate pudding.

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Comments

Submitted

Very good, it feel like a retro arcade.

I think you could make the fire increase faster or add a item, that add some heat to the counter(not sure is there is one reach level 11).
Besides the green mushrooms are on proporuse i'm  not sure i continue mistaken it for 1up of  Super Mario Bros

I think i see the plung item but i don't reach to use, it could spawn morre frecuently if you increaese the frecuency of other  hazard, it don't let us see the use of the limitation.

Submitted (1 edit)

I reached level 13… BUT I HAD NO IDEA ABOUT PLUGGING UP FIRE POTS T.T I was so frustrated because I don’t think you can finish that round without this mechanic! Edit: Just to be clear there is a how to play section and you wrote it down on the game page, so it’s not a feedback here. I’m just a dummy.

I got hooked super fast, well done it’s a very fun arcade game <3 Loved it!

Submitted

very polished, art is amazing, love hot treats. great game!

Submitted

Really fun game! I lost at round 10 but all the levels were really fun to play! It is also very pretty :)

Submitted

Excellent classic arcade game! Had a lot of fun on my run. My favorite level was round 8 I think. I really liked the variety of layouts that each posed a unique challenge. Occasionally in my playthrough, there were no cookies to eat, so there were a few moments of idleness waiting for them to respawn. I also never managed to figure out which mushrooms were good to eat, and which would kill you! I think there were two types, but it was never clear to me which were objectives and which were poison. In round 3, I think a poison mushroom actually ended the round with a win! But my experience taught me to just avoid all mushrooms and not risk it! haha.

The platform jumping felt really responsive and you could really move quickly which was fun! Only frustration was not being able to jump very high on the top platform row, and that was what ended my game on round 10. I was trying to hop over one of the spikes xD Whoops!! 

Great work kuro! Love your pixel art style!

Submitted

Very nice look to the game!

Submitted

Polished and fun game. I liked the difficulty curve ramping up gradually instead of pitting the player against the most difficulty stuff right from the start.