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Shroom Siege's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #18 | 3.111 | 3.111 |
Overall | #28 | 3.000 | 3.000 |
Concept | #30 | 3.222 | 3.222 |
Use of the Limitation | #36 | 2.667 | 2.667 |
Presentation | #39 | 3.000 | 3.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
finfin, 1bob- code, ruzgar -art, BLVZE - music, matthew - menu design
Software used
unity
Use of the limitation
the loop is war and how it seems to be endless
Cookies eaten
all of them
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Comments
Beautiful music! The art was super cute, and I very much appreciate the detail that went into the enemy types. My favorite were the from cannoneers, they looked so silly. Great job!
thanks for the kind words:)
Very nice game idea. Remind me of Kingdom. Could be the base for a full game. Nicely done!
noted, thanks for playing!
i love the texture in the art style and the running animation. the game is a bit too hard for me, I had few small problems with the game, there is a button on the dialog at the beginning says "skip" and I think it should says "continue" or something like that and its a bit weird I can walk behind the position the enemy sopn. but the game is super cool so great job
thanks for the feedback! will definitely fix those things
The art is very cute! I love that the mushrooms have such an innocent face while firing cannons from the towers haha
Awesome game! being able to spam attack and wipe out the waves of enemies is super fun :)
thanks for the feedback!!!
I had a lot of fun collecting mushrooms and essentially making my castle with custom stats.
It felt like the first round lasts a really long time. I would maybe try doing a short -> long rounds based on the forest's anger level/round count.
Great stuff!
oh thats a good idea, thanks for the feedback!!