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ConnorBS

61
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A member registered Aug 09, 2021 · View creator page →

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Thanks! What is life but a series of gated time challenges?

Thank you! We had a blast making it.

Thank you so much for the kind words.  I think we could maybe telegraph that the very first alarm should not be snoozed through a bit more. 

We really appreciate the kind words. 

Thanks! We wanted to play around with what was success. Hope you had fun.

Final Score 299

This is very fun, I'm a little sour on not being able to spam keys to try to chance myself to the top of the leaderboards :D

Thanks, I definitly want to clean this up, and controller support+rebindings is top of priority. Thanks for the feedback!

I love that you get larger at the end, and smash the level after, it's fun and a great use of scale!

It's fun and cute. Get entry!

Thanks for the kind words! If we had more time I would have added controller support and custom key bindings. 

Thanks for the kind words!

Absolutely amazing. Please do finish this game.

I love the silhouette, and so impressed you got as far as you did in only 96 hours. The start could use a little tweaking as it took me a minute or two (while walking the outside perimeter) to figure out the box goes into the smoke spots.

Great Job!

It's interesting physics based tower building. 

I think maybe the gravity or mass is really high on your objects? I could use the game to be a little slower on my end.

But great job!

I think you have something here, but I was struggling just to get over the pit. Took a lot of brain power it felt to get through the first hurdle. 

Great job guys!

I got to score 150 and everyone just poured in and charged me. Was fun and picked up the mechanics really quickly.

Great stuff!

Unfortunately I know you had some issues with your broken web build, but I have to agree I like the web character!

As someone that works with Godot in their own projects, check out the Godot Official discord if you ever need a hand with something, a lot of people are always happy to help!

I double jumped at the start and was able to get into the portal. I ended up playing a second time to adjust the objects shapes to do it properly too. Was fun, looks like a lot of work! Great Job Everyone Involved!

Thanks for the kind comments, I will say I would reduce the difficulty for the first level as per users, but it's definitely possible to beat.

Fun Shooter, nice job, and shows the theme of scale :)

This is definitely a must play, collect the bundle of money and the roof, and that's when the game really kicks off.
I didn't walk under the security camera's in the first half, but did on the second and seemed like I couldn't be detected? 
Would love to see those vent covers come off and see a different part of a level entirely in the second half too, but I loved that you played with size on each floor on the second way through!

Also as a Godot dev, I would love to know how you do your low poly or share a resource, because this is so cool.
(P.S. your links to the poly.pizza lead to 404  errors)

I have beaten this game. There is a double jump for those who don't know.
It's a game about... snakes are escaping from... a corporation. an evil corporation.

It's quick and cute, great job and wish you the best on making more of these games!

I built my rails, but could not get a train to go for the longest. I guess I was clicking in the wrong spot. Cute aesthetics and would love to see a fail state to challenge the player :D

Thanks for the feedback,  will keep in mind to lower the difficulty/score requirement for the first one.

Thanks for the Feedback, appreciate it! Maybe the plate wasn't as clear as it needed to be.

Thanks, you should definitly check out https://brysiaa.itch.io/ and the other assets I pulled off of itch

Thank you!

interesting feedback. Discarding the cards that are weak made it feel frantic vs having downtime (unless your cards are all strong).

I will keep that in mind, and I know I need to tweak a lot if I build this game out more.  Thanks for the feedback!

Love your sprites, just used them in a game jam found here: https://connorbs.itch.io/mushroom-deck-rougelike

Easy to use sprites and clean. Would recommend!

Love your sprites, just used them in a game jam found here: https://connorbs.itch.io/mushroom-deck-rougelike

Easy to use sprites and clean. Would recommend!

Love your sprites, just used them in a game jam found here: https://connorbs.itch.io/mushroom-deck-rougelike

Easy to use sprites and clean. Would recommend!

Love your sprites, just used them in a game jam found here: https://connorbs.itch.io/mushroom-deck-rougelike

Easy to use sprites and clean. Would recommend!

Love your sprites, just used them in a game jam found here: https://connorbs.itch.io/mushroom-deck-rougelike

Easy to use sprites and clean. Would recommend!

Thanks! I may just do that :D

Thanks, all assets can be found in the description. When I found this Mushroom and duck, I had to get them :D

Thanks for playing it!

Fun Game, and easy to pick up. Feels flushed out too, with some simple UI.

Great Submission!

For sure, polish would make this a tighter experience, but you use what time you get :D

Thanks for the comment!

Thanks for the response! 
.
I was hoping to include a Slay the Spire intention, but time ran out, and it ended up making a bit more... frantic. Will keep your feedback in mind when/if I tidy this up after the game jam :)

I played with the timer update, it made it pretty tight and quicker, but shooting the spores made it fill like I was spraying the creatures with a bad garden hose.

It might do to have a bit of a tutorial, and some indications of what tiles are being colonized too.

Great job getting this done!