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Spirit Defense's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #12 | 3.813 | 3.813 |
Enjoyment | #15 | 3.063 | 3.063 |
Overall | #20 | 3.250 | 3.250 |
Concept | #23 | 3.000 | 3.000 |
Presentation | #23 | 3.125 | 3.125 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
BoogerBoy12, Fungumbits
Software used
Gamemaker studio, Aseprite, Beepbox, Audacity
Use of the limitation
You can't move (sell) the towers once you'ved placed them
Cookies eaten
Zero! At least I didn't eat any, maybe Fungumbits did, but he isn't telling me :)
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Comments
This game was a lot of fun! It was really cool to sit back and see how each of the towers you've placed are working. I think the towers were different enough that it made the game feel alive. I do agree that the enchanted lanterns were a bit op, but aside from that I think you've done a great job.
It's a fun tower defense game. Add a few more defenses, make a few adjustments to the lantern and this could be a very fun themed tower defense. Good job.
I like tower defense games, and though this was short that is understandable. I'll start with the bad stuff, the music was too jarring after the first loops, the only reason I didn't end up muting it was because I finished it before i bothered to, and the tower selection, though fine at first, leaves a lot to be desired, especially in balance, with the enchanted lantern being the only one really needed, the ballista being close to useless, and the holy water gun being inconsistent with its firing to the point that I saw it aim toward a spirit without firing and letting it pass all the way through.
However, It has promise. I liked the concept itself, the idea of being a spirit medium, and better polished it could end up being a good all around game.
Some tips I would give is making towers shoot where the enemy will be instead of where it is, this is especially necessary with the ballista as it misses constantly. Maybe give less damage to the enchanted lantern, or a type of enemy that is immune to it. With such a small selection of towers, it's important to give every one a legitimate use, and make using only one very difficult if not impossible.
It was a bit easy once I figured out I can just spam the third tower, but it was a really cool game. Well done!
I really enjoyed this game. It worked and was easy to pick up and play. Always a good sign when you play through more than once!
You represented a good game in 3 days, and it is good, it is very simple and addictive.
The archers felt very useless to me, so I ended up predominantly jumping these ghosts with the 3 token turrets and it was very fun to see a large number of my guys just pile up on a single ghost and batter them. Very enjoyable!
Very cool, the archers are missing a lot but fun game :D
wow wow wow i like this type of games, if you want try my game and give me your opinion :)