Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

DungeonView game page

It wants to keep you here
Submitted by Robbie Wagner — 3 minutes, 56 seconds before the deadline
Add to collection

Play game

Dungeon's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#302.4493.000
Concept#312.6543.250
Use of the Limitation#322.2452.750
Overall#352.1942.688
Enjoyment#371.4291.750

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Robbie Wagner

Software used
Unity

Use of the limitation
The player has a camera flash that makes the enemy disappear, but cannot kill or harm the monster.

Cookies eaten
No cookies, but tons of candy corn

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

It's super cool!

Submitted

I tried this mechanic before. The main problem is that the light should bounce the walls, otherwise you are close to a wall and cannot orientate yourself. It should also follow the mouse, because moving to flash again disorientate you. 

I think the "corners" to pass or move to another area are way to tight, making it hard to keep moving.

Interacting to pick up the key is a bit awkward, I was expecting taking it while I pass on the top of it. Probably you wanted to the player to be aware that the key was there? maybe a "shiny" effect when you flash it would help too

You could use the idea to look for ghosts :)

Developer

thanks for the feedback. When it came to the key, I did add a small glow to it so that the player could find it more easily, but I guess it should've been a little brighter. For the rest of your comments. These were all things I considered tweaking, but in the spirit of game jams, I unfortunately didn't have a chance to polish things. If I had more time to work on it I definitely would've focused more on the navigation.


Thanks for playing, glad to hear the feedback!

Submitted

Graphically I found it very outstanding. I really appreciated the flashing mechanic because it's not exploited by many games, and the color/light gets along really well with the low-res style. Even though I didn't figure out how to go past the second lock, I liked it.

Developer

thanks for the feedback! I'm sorry if I made the puzzles a little too difficult, as I'm not used to designing puzzles lol. Glad you liked the graphics though. I found this great 3rd party shader from Rogue Noodle (link to his page on the games main page). Thanks for playing!

Submitted (1 edit)

man its really cool i just wish there was an easier way to move from one camera angle to another cause right now you gotta try hard to do it

Developer (1 edit) (+1)

Thanks! The camera system went through a couple different changes before I settled on it's current design, but I do think I still could've made some improvements. Thanks for the feedback! I'll take a look at your game as well!