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A jam submission

AetherBoundView game page

A Shoot Em' Up where you throw back what you get hit
Submitted by Dragonfall Games — 3 hours, 59 minutes before the deadline
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AetherBound's itch.io page

Results

CriteriaRankScore*Raw Score
Sound#33.8573.857
Respect of the limitations#64.7144.714
Overall#63.8863.886
Overall#73.8573.857
Game Design#73.4293.429
Graphics#113.5713.571

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Three, myself, i did management, programming, sound effects, and sprite work. Jordan Dube (https://dillyball.itch.io/), who did all of the music, and Drunk Shark (https://drunk-shack.itch.io/), who also did sprite work.

Tools used
Game Maker Studio 2, Pyxel Edit, Audacity, and, Digital Performer.

Cookies eaten
Three i think. though if we are talking candy, i lost count. haloween leftovers and all that.

Difficulty of jam
It wasnt too hard, but it had a fair challenge. though, in the future, i would try to craft the limitations in a way that would make it a challenge, but also be fair. so like, the "do nothing related to the theme" that was a good one. you should keep it, and do more like it, and less like "pink". anyway, it was a really fun time, and im glad i got it done. Thanks for hosting this jam!

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Comments

(+1)

I really enjoyed playing this one. It was hard to figure out what I was doing at first, but I got by without reading instructions easily. The game seemed like it went on forever, though. And then the boss appeared. 

Developer (2 edits)

yeah, I didn't want the game to feel short, but I didn't want it to be too long either. More playtesting would have been nice, but yaknow, game jam. Fun fact it was twice as long before. 


Either way thanks for the feedback and thanks for playing! 


Oh yes and you where right about no end. You just loose eventually. 

Submitted(+1)

I really liked this one, the music was pleasant and the graphics were nice, I also liked the enemy designs. As for criticism I would say it is a little hard to see the bullets and react to them in time, as well as I got stuck on the sides occasionally. Great job and keep making games!

Developer

thank you so much for the feedback!