Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(2 edits)

yeah, I didn't want the game to feel short, but I didn't want it to be too long either. More playtesting would have been nice, but yaknow, game jam. Fun fact it was twice as long before. 


Either way thanks for the feedback and thanks for playing! 


Oh yes and you where right about no end. You just loose eventually.