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Dead Desert's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #39 | 2.182 | 2.182 |
Concept | #39 | 2.545 | 2.545 |
Overall | #40 | 2.159 | 2.159 |
Presentation | #42 | 2.364 | 2.364 |
Use of the Limitation | #47 | 1.545 | 1.545 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1 - me FluffyDragon505
Software used
Unity
Use of the limitation
every death helps to learn about the environment and finding the goal
Cookies eaten
a few maybe
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Comments
Really cute visuals and concept! was extremely confused about how to evade those creatures in the metal ruins until I realized you can *move* while underground; real neat submission
Cool Music and Sound effects
Thank you for the spoiler to go north haha, I felt so lost at one point. Cool game though. I wasn't sure I understood the sleeping mechanic, but i mostly just ate the green things and then dove underground when the fast lil dudes rushed me! But dying and having to go all the way back to the beginning grew too burdensome once I started getting fairly far ahead. Anyway, great game!
It was pretty interesting and I liked the elements you used, but I gotta admit I felt a little lost playing the game - some more visual feedback on the mechanics would've been sweet. But hey, the art was really nice and I definitely felt a little panicked when that horned devil started chasing me, haha! Keep up the good work!
Quite interesting, it would help to have a minimap that each time you died you discovered your path :D
I like your idea! I wish I could see more of the map at once :)