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Lost Kittens's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #78 | 2.271 | 2.714 |
Use of the Limitation | #81 | 2.869 | 3.429 |
Overall | #93 | 2.271 | 2.714 |
Concept | #95 | 2.032 | 2.429 |
Presentation | #101 | 1.912 | 2.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Me, Aurélien Louesdon
Software used
Unity
Use of the limitation
I designed the cat and the enemy with the color palette
Cookies eaten
None
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Comments
I won't talk about the jumping since other have as well. The box collider on the player might be a bit to large since I just barely touch a spike well walking I die. But any ways good little game congrats to you and your teammate.
Pretty cute, as others have said the jumping felt a little off but overall I feel like its a chilled out, solid game! Nice job :)
Chill game, love it. Jumps could be better but other than that i dig it
Soft colour game, with really nice background music to vibe too.
Controls are easy to understand, but the feather-falling effect after the jump made it a bit harder to land. Specifically, after jumping and you land, there is that elongated slide one way after a jump, makes it hard to stop it. Tried tapping R after sliding left did not help. Maybe turn up the gravity so that we don't slide too much after a jump. Other than that a really great job on the game! I do like the feather-fall effect, but not too much of the "slide" after you land.
noice
Cute game with very relaxing music. Jumping feels a bit too floaty, maybe turn up the gravity a notch?
I think the gravity needs tweaking and maybe add a health/heart system but over all it was fun to play.
Good job!
Thanks for you feedback, apparently you are not alone to find gravity could be improve. This is the first time I do a 2D plateformer so the next time I will correct gravity and add some features.