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A jam submission

Memory's SongView game page

Submitted by danizidio, DaynDyan — 4 hours, 21 minutes before the deadline
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Memory's Song's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#323.2223.222
Enjoyment#362.6672.667
Overall#452.6392.639
Concept#482.5562.556
Use of the Limitation#562.1112.111

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Me and Dayan https://dayndyan.itch.io/

Software used
Unity

Use of the limitation
The strict time to advance is the limitation

Cookies eaten
No cookies but a lot of coffee and cake :D

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Comments

Submitted

It was a very relaxing experience, and I loved the presentation.

Submitted

Unusual game and concept, it took me a while to work out but once I did it was fun. Simple but very nice graphics.

Submitted(+1)

It looked SUPER beautiful and also it sounded quite nice. My main problem was, that I was never able to anticipate, how a song progresses besides from the given tips. That made the experience to a guessing / trying and error game which was a bit sad because the concept was super cool.

Submitted

The style is nice and it looks fun, if only I understood where am I supposed to get the memory from if it's only the 4th note.

Submitted

Not bad visual style. Interesting game to remember. Good work.

Submitted

This may be just me but I feel like I'm too dumb to understand the correlation between the notes shown on the sheet and the ones you've to play. But I feel like this could make for a fun "how fast can you make it" game. A mobile version could also be very nice for this ^-^

Submitted

My first play through I was a little confused. My second attempt, I realized the memory gaps on the music sheet are not necessarily exact in terms of height in notes. So it became a lot of fun to speed through the "remembered" portions and then be faced with the uncertainty of guessing and falling back down a few times. And also trying to guess when the next memory portion starts to slam it out. I feel the use of the limitation was a little lacking. If I could spend some of my time to remove a wrong note on the next line, to make guessing a little easier, that would have been a fun push your luck sort of dynamic. Do I spend a bunch of time trying to remove wrong notes so I can play faster? Or am I too low on time to risk that. The spend time to remove wrong notes above could be limited to bringing it down to a 50:50 so that there is still risk and reward. Anyways, I enjoyed my time with the game, keep up the good work!