The game is normal, but I found a bug that, when the enemy is hit, the enemy can get inside the wall and fall down.
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Combo's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #32 | 3.286 | 3.600 |
Enjoyment | #39 | 2.373 | 2.600 |
Overall | #50 | 2.465 | 2.700 |
Concept | #61 | 2.191 | 2.400 |
Use of the Limitation | #63 | 2.008 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
QuinnCG
Software used
Unity, Aseprite, Bfxr, Studio One: 5
Use of the limitation
Enemies spawn as a wave in sync with the music. Also, the player builds a damage multiplier from attacking enemies which depletes when they stop; the multiplier also increases knockback a lot so the player would ideally find themselves in a loop of knocking enemies a distance then dashing to them to attack to keep the damage multiplier going.
Cookies eaten
2
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