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Bouncy Mug's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #70 | 2.889 | 2.889 |
Overall | #71 | 2.694 | 2.694 |
Concept | #72 | 2.889 | 2.889 |
Enjoyment | #74 | 2.556 | 2.556 |
Use of the Limitation | #75 | 2.444 | 2.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Raader - Developer, Kadro0 - Graphics Designer
Software used
Godot Engine, Piskel
Use of the limitation
The score is how high you are from the ground and after a certain height game area changes.
Cookies eaten
0
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Comments
I loved the pixel art and SFX for this. Very easy on the eyes and ears. Great work!
The bouncing is fun, but I didn't even recognize that there were springs on the platforms until I kept shattering and couldn't figure out why. I think I would have had more fun without the instant death.
INTERESTING! So I collect heat by reaching a new height. Cool down by grabbing the respective collectibles AND jump on the same platform multiple times. This is really nice. You gave the plane doodle jump concept a lot of spice with those ideas. I really liked and enjoyed them. Thank you for this experience :)
This game reminded me of some old phone games that I used to love to play, so great job. I think my only real complaint is that it was difficult for me to tell which platforms instantly killed me at first. Maybe having those stand out more would be a little more forgiving. Thanks for the game!
Difficult to understand how it works, it takes several tries before understanding, I did not understand where is the limitation? But it is a good base, congratulations
This game was so much fun once I got the hang of the rules! I died quite a few times at the beginning before fully understanding what I could touch and what would kill me. But once I figured it out, I was able to make it to 112m. Keep up the great work, this game is a blast!
Thank you! That means a lot.
The mug and sound effects were cute, but I wasn't sure what I was supposed to be doing at all. I didn't know why the heat bar was changing, what the circle I collected were, or why the mug would break at seemingly random times. I'd recommend writing a description of how the game works in the description!
Thanks for the feedback! Added a description.
Thank you so much for doing that, I played it again and I enjoyed it a lot! :) I really like the animations, and it's cool that the scene changes when you get high enough. My only issue was that sometimes there the platforms were spaced too far apart and it wasn't possible to reach the next one. Great job!