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A jam submission

Cowboys and GoblinsView game page

A short On-rails shooter
Submitted by Ernesto Torres (@ernesto_gamedev) — 13 minutes, 8 seconds before the deadline
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Cowboys and Goblins's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#642.5463.600
Enjoyment#692.1213.000
Use of the Limitation#702.8284.000
Overall#712.4043.400
Concept#802.1213.000

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Ernesto Torres

Software used
Unreal engine

Use of the limitation
Only mouse left click, right clic, mouse move

Cookies eaten
0

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Comments

Submitted

Really impressive for a 3 day jam.  It runs really bad on my pc though.

Developer

Thanks for playing!


The good news is that I've recently learned how to optimize a bit for performance . I will do some updates to get it to what I wanted the game to be.

Submitted

All the animations and environment looked fantastic! I think the genre of the game made it a little bit lackluster on the gameplay side of things but with the limitation in hand i think the only mouse movement worked great. It came to my mind while playing though, what if the guns reloaded automatically and you added a dodge button instead!

Developer

Dodging is a good idea! 

I hated the limitation of 3 buttons, looking forward to the next jam with a better limitation.

Submitted

Really nice low-poly modeling, and I like the sound effects, as well as the subtle change in the music every time it restarts, which is nice. I felt that enemies could've had footstep noises to indicate where they were coming in from, though.

Developer

Footstep noises is a great suggestion. Thanks for playing

Submitted

This game has a good concept with nice models and animations. It is impressive for a 3 day game jam. There is a few bugs, I fell out of the map a few times. I'm guessing you ran out of time.

Developer

Yes, ended up trying to bugfix as much as I could by the deadline.  Thanks for playing!

I bet you ran into some bugs because I didn't disable the keys I bounded for testing (wasd/up arrow). This 3 button limit was crazy!

Submitted(+1)

The limitation was very difficult to work around. Thanks for clarifying about the inputs. I thought the wasd was doing something but wasn't completely sure. I think if you don't use wasd the game runs fine and is enjoyable, but if you hold s as soon as you start, you would fall out of the map. What's funny is that you can still shoot the enemies while under the map.