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A jam submission

Tunnel WorldView game page

Submitted by ironhandmd — 9 hours, 55 minutes before the deadline
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Tunnel World's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#333.5563.556
Presentation#513.3333.333
Overall#523.2223.222
Concept#573.3333.333
Enjoyment#822.6672.667

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
only me

Software used
Unity, Adobe Photoshop

Use of the limitation
The limitation was incorporated on the mechanics of the game, in which the player expends health as a means to overcome obstacles.

Cookies eaten
none

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Comments

Submitted

I really liked the graphics and sound!

this game has great potential! you done well, only negatives i found is the below:

  • cant move after u replay the game.
  • Collider i lost health from hitting an enemy (but he was atleast 1cm away from me)
  • im assuming your moving a rigidbody2d, i would freeze the rotation of that component, as i did end up spinning.
Submitted

Cool aesthetic! Enjoyed the gameplay, the concept is simple but it's working. Got the same bugs as Pineberry Fox though 

Submitted

Love the retro feel 

Submitted

cool game!

Submitted(+1)

the game does not seem to fit in the window you’ve allocated here, but all of the important stuff is in frame, so that’s alright

a bigger issue is that if you die and restart, the character cannot be moved and you have to reload the page in order to progress. However, winning the game and selecting “Menu” from there allows another replay as expected.

also, having a “quit” button that exits the game is bad practice. this purpose is already served by the [X] button on the window and the button just freezes the web build

This is a cool concept