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A jam submission

Cube V.S CubeView game page

Submitted by Jan_Hunter — 9 hours, 35 minutes before the deadline
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Cube V.S Cube's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#793.0003.000
Use of the Limitation#943.2143.214
Overall#1232.7502.750
Concept#1532.4292.429
Presentation#1562.3572.357

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1

Software used
unity( game engine)/Piskel(pixel art)

Use of the limitation
enemy die in one hit

Cookies eaten
0

How was your experience with Mini Jam?
Good

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Comments

Submitted

Simple concept and art but efficient. I finished it in 2 min 11.

Submitted

Good game, i really like the subtle effects the cube has when jumping, landing, etc. I wish i could see more ahead of me when transitioning, as sometimes i jump over, then bam theres an enemy there which i couldnt see ahead.

Submitted

Simply but good! nice

Developer

Thanks

Submitted(+1)

Nice game!

Developer

Thanks

Submitted(+1)

Ohhh yeahh... Another platformer game.... The level design was amazing !!
I like how you used the normal gaming elements to make a soothing concept.
It was a fun experience!!
Hard work plays off...
Good luck for the jam. I hope you like other games too!!

Developer

Thank you for your feedback :)

Submitted(+1)

Sound design and art is simple yet clean. The controls feel a bit weird though. I assume you're using gravity scale to make the player jump higher. This causes the rising speed and falling speed to feel wildly different. I would suggest watching Jonas Tyroller's video "Why Your Indie Platformer Sucks" and go to 4:03 to see better methods for variable jump height. Great game overall and had lots of fun!

Developer

Thank you for your feedback :)

Submitted(+2)

Cool Game I enjoyed the slidy movement gave it a bit more a challenging feel. 

Developer

Thank you for your feedback :)