Play game
Sling, Sling Swamp's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #39 | 3.923 | 3.923 |
Concept | #72 | 3.615 | 3.615 |
Enjoyment | #88 | 3.231 | 3.231 |
Overall | #106 | 3.212 | 3.212 |
Use of the Limitation | #213 | 2.077 | 2.077 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Jamchills
Software used
Godot, Aseprite
Use of the limitation
There is a time score at the end of the game
Cookies eaten
None
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Comments
I'm greatly surprise ! This is such a good idea ! I love the level design and the gameplay. Also the art was lovely !
pretty short, thought i needed to jump instead of click on the poles since ive been playing quite a few platformers lately (just a personal issue), nice graphics, id say pretty decent
a decent game, a little bit rage inducing but maybe im not good at playing games. however i found a bug where when you walk onto a lily pad and off it into the water the player doesnt reset
lovely game. Made a lot of fun.
this is a very nice fun game! i really enjoyed playing this and i really liked the art, i cant say anything about it. its just a really good game!
Solid color pallette and fun mechanics, I should know, I did almost the exact same thing! Check out my live review at https://twitch.tv/scalphamission
A nice, short experience :)
Great job with the concept and the general look and feel! Although the poles didn't work I definitely was looking forward to seeing how the gameplay built up on itself! Nice work!
I fixed the target pole bug, so now it should be possible to play through the entire game!
I liked the concept and visual of the game.
It's a shame that poles don't work.
I fixed the target pole bug, so now it should be possible to play through the entire game!
Great! The second part of the game is also very interesting. Most of the mechanics were hidden from us 🤣
I think from this demo it would be possible to make a full-fledged small game with levels.
I also liked that the tongue usage is being counted.
Fun idea, I like the grappling mechanic and timing to avoid the moving obstacles. I couldn’t pass the screen with the wooden walls, though. I assume the frog needs to hit the target to make the walls fall or something but nothing I do seems to have any effect…
I fixed the target pole bug, so now it should be possible to play through the entire game!