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A jam submission

RushHourView game page

Deal with customers during the most chaotic time of day... rush hour.
Submitted by FatiguedFox (@FatiguedDev) — 6 hours, 24 minutes before the deadline
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RushHour's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#1581.7322.000
interpretation of the Limitation#1631.4431.667
Concept#1671.4431.667
Overall#1701.4071.625
Enjoyment#1761.0101.167

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
FatiguedFox

Software used
Godot, Aseprite, Bfxr

Use of the limitation
Customers quickly start piling in and you have to deal with them all at once

Cookies eaten
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Comments

Submitted

Learning is good. Good try!

I haven't used Godot myself, and I'm eager to hear how it went in more detail so I can learn something without doing something ^_^

Submitted(+1)

As long as you learned something , I'd say you had a successful game jam.  New engine is pretty cool.  I liked the art style .

Submitted(+1)

Nice effort, I see you said you only just started using a new engine so understandable hitting a few snags. But good to still work through stuff and figure things out so well done on that front!