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ChaosMachine's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
interpretation of the Limitation | #101 | 2.828 | 4.000 |
Presentation | #105 | 2.828 | 4.000 |
Enjoyment | #114 | 2.652 | 3.750 |
Overall | #114 | 2.740 | 3.875 |
Concept | #124 | 2.652 | 3.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
RngValue (my yt: youtube.com/c/Value134) (my reddit: reddit.com/user/RandomValue134) (my twitter: twitter.com/Value134 )
Software used
Godot, paint.net, lmms
Use of the limitation
It's a bullet hell game, it's gonna get harder the higher score you have
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Comments
I like this game and its art style! but the difficulity comes up too slow and new enemies shows up after minutes passed almost makes me think that I've seen everything of this game at first.
If things start to get more challeng quickler then it would be not so boring.
Yeah, I wanted it to be like that, because most people, I sent the game to, got about 1000 points and missed the new enemies.
Very cool game, I really like the mood of the game!
Great game! Good feeling and polish although the spiral bullet pattern with the snappy movement controls was OP IMO you couldn't wiggle enough for a bullet hell. My high score was 820 :)